new media 2

SPRING 2011: INTERACTIVE MULTIMEDIA

resources

notes
Play
"Play is free movement within a more rigid structure." (Salen and Zimmerman)
Game
"A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome." (Salen and Zimmerman)

design
examples calendars, clocks and other examples of "time" pieces
animation
  • 12 Basic Principles of Animation
  • Oskar Fischinger
  • http://www.siggraph.org/education/materials/HyperGraph/animation/character_animation/principles/prin_trad_anim.htm

interactivity
  • vansowerwine.com

realtime video processing
  • KasumiFilms.com
  • Camille Utterback "come to pieces"
  • Processing
  • quadratura

data visualization
  • info asethetics
  • http://flowingdata.com/
  • http://flare.prefuse.org/
  • http://www.graphicsserver.com/com_products/GraphChoiceBubble.aspx
  • pie of pie, bar of pie, venn, euler http://www.graphic.org/venbas.html
  • Edward Tufte - The Visual Display of Quantitative Information and Visual Explanations
  • http://www.number27.org/
  • http://www.aaronkoblin.com/
  • http://roberthodgin.com/
  • http://www.flong.com/
  • http://artport.whitney.org/commissions/thedumpster/dumpster.shtml
  • http://tiffanyholmes.com/
  • http://www.superfund365.org/
  • http://www.potatoland.org/